Another great explanation (also in a game-development context) here [0], previously discussed here [1]
[0] https://www.gamedeveloper.com/blogs/how-townscaper-works-a-s... [1] https://news.ycombinator.com/item?id=31799818
[0] https://www.gamedeveloper.com/blogs/how-townscaper-works-a-s... [1] https://news.ycombinator.com/item?id=31799818
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