https://www.joelonsoftware.com/2003/10/08/the-absolute-minim...
A simplistic summary is that you always decode to unicode and always encode to bytes.
Another way to think about it is that Unicode is an idealized character model that is reified into a byte encoding, usually UTF-8, for practical usage.
It seems to me that this is something a lot of developers don't think too much about until they run into some obscure encoding/decoding issue, but it's kind of a fundamental aspect of programming that's worth spending some time grokking.