Microservices are a solution to a problem. TDD is a solution to a problem, the same problem. Both are solutions that themselves create more, and worse, problems. Thanks to the hype driven nature of software development the blast radius of these 'solutions' and their associated problems expands far beyond the people afflicted by the original problem.
That problem? Not using statically typed languages.
TDD attempts to reconstruct a compiler, poorly. And Microservices tries to reconstruct encapsulation and code structure, poorly. Maybe if you don't use a language which gets hard to reason about beyond a few hundred lines you won't need to keep teams and codebases below a certain size. Maybe if you can't do all kinds of dynamic nonsense with no guardrails you don't have to worry so much about all that code being in the same place. The emperor has no clothes, he never had.
Edit: to reduce the flame bait nature of the above a bit. Not in all cases, I'm sure there are a very few places and scales where microservices make sense. If you have one of those and you used this pattern correctly, that's great.
And splitting out components as services is not always bad and can make a lot of sense. It's the "micro" part of "microservices" that marks out this dreadful hype/trend pattern I object to. It's clearly a horrible hack to paper over the way dynamically typed codebases become much harder to reason about and maintain at scale. Adding a bunch of much harder problems (distributed transactions, networks, retries, distributed state, etc) in order to preserve teams sanity instead of just using tooling that can enforce some sense of order.