The x86 version, coded in assembly language, works at the right speed regardless of CPU speed. MobyGames has this to say [1]:
> "Alley Cat was one of the few games of the 1980s that was programmed with full attention to different PC speeds. It's an early, old game--yet it runs perfectly on any machine. The reason it runs on any computer today is, upon loading, the first thing it performs is a mathematical routine to determine the speed of your processor, and as of 2003 we've yet to build an Intel PC too fast to play it."
I had a lot of fun with this game back in the day, when I got my first PC, an XT clone (with Hercules graphics card and "amber" monochrome CRT!).
----