See, this is yet another instance of the strawman argument I pointed out.
This is not a "enough time" problem. It's a resource allocation problem. Time is irrelevant if no resources are allocated to a task. Rust does not add manpower to rewrite things.
Rust fanatics just perpetuate survivorship biases because the project they did with the express purpose of fixing a specific issue ended up fixing the specific issue, and proceed to somehow go the cargo cult way and praise the framework instead of the rewrite effort. It's disingenuous and a gross misrepresentation of reality, and one which will inevitably come around to bite Rust in the ass. We already see backpedalling with regards to some of these claims once Rust started showing up in SVEs.