It's really close to "Ricochet Robot" in its principle.
https://boardgamegeek.com/boardgame/51/ricochet-robots
Really fun game
However - I only started really liking my game when I have realized that you don't need big complex boards to make interesting challenges.
I like the simplicity of the Kuboble levels. I started like that but then got carried away adding switches and teleports etc. to the later levels.
And similar to Kuboble, mine could do with some keyboard controls. I think both work better with touch screens.