Do games just work like a console? Or do I have to mess around like on a PC?
I’m old, and don’t have time to game. I don’t want to spend 20 minutes of the first hour in a settings menu.
Do games just work like a console? Or do I have to mess around like on a PC?
I’m old, and don’t have time to game. I don’t want to spend 20 minutes of the first hour in a settings menu.
For the 2nd tier (I think they called it "supported"), the defaults may not expose everything (e.g. in-game text chat kinda implies keyboard), but what is exposed tends to be good. If your eyesight is less than stellar, the built-in screen can be tiny for "PC-style" game text, but plugging into a monitor fixes that.
And then there's community control schemes, on top of that. E.g. the default bindings generally don't use the back buttons, and community bindings can be more comfortable and productive for a non-novice player.
Ocasionally you get a glimpse of the underlying PC-nature of the thing. Once I had to choose one of the community-provided control schemes for a mouse-heavy tabletop game (so even then, pretty straightforward).
Steam makes it clear what works well with the Steam Deck. Not everything does for various reasons, but if you stay with what works well, my experience is you'll be fine.
Get a console (PS5, Switch, Xbox), they cater to alleviating exactly that!
Never saw that happen yet or even heard of that as a meme. Even if it does happen it would still be less jank than PC upkeep :)
It'll still happen when you bring a new game home on disk, though. Plug in to play: "hold on while we patch for an hour". More or less, depending on your internet connection speed. Certainly none of the gaming services ever come close to saturating my gigabit connection, though, so there's a practical cap on how much that helps.