Conway’s law may result in products’ appeal, thus what people are willing to pay for.
Maybe the products produced by developers that can concentrate better are more valuable and people are willing to pay more for them. Seems like Apple provides 2.4 trillion reasons.
I am sure the office isn't part of the interview casting processes, trying to be hired at Apple is hardly any different from most game studios, regarding what one is willing to put up with to have the name on the CV.