Notes on Taste
are.na
are.na
"A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesn’t have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work.
"Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone I’ve ever met. It’s gonna take awhile. It’s normal to take awhile. You’ve just gotta fight your way through."
- Ira Glass
If taste is subjective, then why bother forcing your taste on others, trying to convince others to like a certain work-of-art?
And Ira's quote helps some, I guess. So, I should only work up to what I think is pretty okay. Much better than hating it :)
For others looking at the work, I'm not sure. I haven't considered commissions or anything like that. You have to be pretty darn good I think.
And I don't think I could be a taste maker. It would only be a personal thing to draw well. Every time Humble Bundle offers a round of game assets, I think, Well, that would let me practice making those if I did it myself, gosh darn it.