Your assumption that this raises the bar for human 3D artists is correct today, but it won't be long before human 3D artists are seen as much slower and less competent than AI artists, and there will be no going back.
Your assumption that this raises the bar for human 3D artists is correct today, but it won't be long before human 3D artists are seen as much slower and less competent than AI artists, and there will be no going back.
irrelevant.
my whole world view changed when I read https://arxiv.org/pdf/2303.12712.pdf
now pair that with a larger memory, backtracking/revising and on-the-fly weight adjustment (aka, real-time "learning") and I think it might be game over.
add goals and motivations and maybe a vision system? game over for meat bags.
These advances are not only possible, they're inevitable. It's just too tantalising to leave alone.
there is such thing as verifiable software.
Only some software is possible to verify, and there are many properties that it's impossible to verify because the software isn't the only thing that exists in the universe. No amount of mathematical proof on an ideal RAM machine will anticipate rowhammer.
And: just because something's theoretically possible, that doesn't mean an AI system would automatically pick up the ability to do it. Verifiable software in practice is still way behind what we currently know to be possible.
you can infer algorithm failure rate depending on other input factors as an input. Say you found algorithm will fails every 10e15 years of continues run, you can accept such algorithm as reliable.
You're assuming we've solved physics, and that it would be tractable to model all of that. We haven't, and it probably won't be.