It will create an entirely new low end to the industry (which may be used in prototyping workflows by the high end), but the high end is going to want both more detailed control of the avatars (I would say models, but that means different things in the colliding domains) and already does skeletal animation with many more control points.
You want to upend the VFX industry, you probably want text-to-3d-model and text-for-script-for-existing-animation-systems, that still supports either of those being finetuned manually with existing tools.