It dumps tons of junk in the SVG and has pretty poor tools for managing the SVG hierarchy (resorting to text editing for some things), but at the same time they've used the excuse of being an SVG editor to avoid implementing things like path thickness and mesh gradients for years (yes, there's a path effect extension now but it's hugely buggy).
This SO post at least talks about it: https://superuser.com/questions/1256265/how-to-export-an-min...
I've used it myself plenty of times for my personal website with good results.
As it's currently tooled it can't be set up to align with Blender, really at all, which is really annoying. The box zoom for example frequently trips me up, but that's inconveniently my muscle-memory for panning.
A: It's still far from as intuitive as other 3d programs
B: Blender is a full featured 3d suite with animation,etc so modes makes sense, Inkscape is more of a single-use tool.
Been a while since I used Inkscape but from memory accidental selection does ring a bell, might be more focused ways to make usage smoother (many tools will go back to a selection via an undo, does Inkscape do this?).
But I would disagree that Blender's nature is particularly distinct from Inkscape. More or less the workflow is transitioned from 3D-exclusive to 2.1D. Inkscape is still very much about dragging verts, modifiers, moving, scaling, flipping, rotating... There are obvious non-parallel features like animation but there are also a lot of parallels and I don't think that mapping exclusive edit mode to 'tab', translate to 'g', setting 'MW' to zoom (this is a very convoluted process but can be done)... or at least opening up all that stuff so the user can define it to the extent necessary to reach parity with their favored applications.
There have been install helper available for years: https://mscorefonts2.sourceforge.net/
Additionnally you can extract them from the windows installer iso.
Isn't this... stupid?
Using a larger font size or a font that renders larger at the same font size means you can write less content in the same space.
You could excuse not having adapted to, say, AI-assisted tools yet. The industry has to figure out best methods, then it has to trickle out so the younger instructors know about, and then it has to be propagated out to everybody, standardized, etc.
But word processors that could ignore fonts and provide word counts were pretty old tech by 2010! If you haven’t adapted your teaching to something that’s been widespread for decades… that seems like a willful ignorance.
Sure, it might seem stupid over something trivial as schoolwork, but consider the same situation widely exists in the real world.
You won't say it's stupid when you need to send business documents and there's money on the line if there are incompatibility issues. Suddenly Windows, Office, and Adobe make a ton of practical, industrial sense.
ca 2000 when I was in HS, it was clear that the font & format limits were to also help get students used to submitting printed standardized manuscripts later in academia.
But also to save the teachers from all of the same empty formatting flourishes which people do in the corporate world too. Colored text, unrestrained use of bold, fonts which are harder to read ...
12 pt, double spaced, Times New Roman was honestly a standard which started to be taught as early as elementary school.
In uni, strict formatting rules weren't uncommon either! At my school, within the humanities, formatting was strict to get students used to APA/Chicago and more persnickety guides.
Even in Analytical chemistry, charts made in Excel were banned outright because the prof wanted to push students onto tools capable of generating publication-ready graphics.
If I were to define software quality as a combination of performance and stability, all Adobe products have been in steep decline over the past two decades. Inkscape is still missing a few key features for printing so I do my work in Inkscape then bring it into Illustrator before printing.