I compeletely trust the cracking teams themselves. They're not wasting their talents just to install a key logger into four random machines halfway across the world.
The problem is, the scene usually isn't about making piracy mainstream. Many release groups only released their cracks within closed circles to show off that they managed to crack a game. The cracks that made it out to the web often came through leaks, hosted on a shady site or distributed through torrents. For an outsider, these cracked files weren't all that trustworthy.
That, together with antivirus software being made completely unreliable because of false positives, made it very hard to trust the .exes/.dlls that I used. Piracy is still a major infection vector today, and I imagine it will always be because of all the fake cracks on SEO hacked websites and shady operations necessary for the original crackers to distribute a crack without copyright lawyers sending you very scary letters.