It reminds me a lot of Aseprite, which is free to compile yourself since it's open source, but you have to buy it on Steam for auto-updates and such.
I spent about an hour trying to compile it on Windows a few months ago, couldn't get it working. Can't remember why, maybe most of that time was installing requirements.
Doesn't really matter because I already had a license, but it would have been interesting to play around with the internals.