Which would you recommend is better to get started with: MiSTer or Analogue Pocket (non dev edition)?
The workflow of testing new cores on AP if you don't have Developer Pocket seems kind of nasty.
The workflow of testing new cores on AP if you don't have Developer Pocket seems kind of nasty.
For a beginner, the Pocket is definitely easier. With MiSTer, you're building a bunch of other framework code that isn't your own, and that adds a lot of iteration time. I also think the Pocket APIs are more refined, but also more limited. I've already written some info about this - https://www.reddit.com/r/fpgagaming/comments/1318jsr/tamagot...