E.g. the Linux kernel used (not sure if it's still like this) a buddy allocator to allocate pages and power-of-two blocks of pages and slab allocators to subdivide those pages and allocate data structures.
Another thing that the article doesn't mention that is important is that most production allocators make use of thread-local storage and either have per-thread caches of free blocks or sometimes whole per-thread memory regions. This is to reduce lock contention and provide memory that is more likely to be in the current core's cache.