This will remain to be seen for a decent amount of time. Generative AI is pretty far from making games as good as the new Zelda without a lot of human work involved (hopefully in the short term we see an indie renaissance).
Even with the ornate stable diffusion, mid journey, and all the rest I use, it’s far easier to setup than a Linux project was 10-15 years ago.
A few more iterations on nerfs and the proper porcelain is all it seems like we’re waiting on to me.