CSS supports many 3D transforms, I wonder if VR browsers implement that in any sort of 3D plane.
If I could xr-dive into a css-3d-transformed world of objects instead of having them projected onto the 2d window right away, that would be what I was looking for in the second part of the comment above. Not sure if WebXR perspective and a 3d space is provided right now at the same level these css transforms are used.
we’re toying with this as an approach for video overlays in https://thirdroom.io, especially for underpowered devices.
But currently probably it what's there. Would this work as well for other HTML content, like dynamically projecting a whole DIV into/over a canvas scene that I would then be able to have positioned over some surface in VR?
Love the product/concept, btw.