You could dev a PC AAA game and released it only for elf/linux. It is so easy to install free mainstream elf/linux distros, ppl will probably do it to play that big PC AAA game.
You could dev a PC AAA game and released it only for elf/linux. It is so easy to install free mainstream elf/linux distros, ppl will probably do it to play that big PC AAA game.
Not sure if that will be possible after the move to CS2. You would think so, but at the very least, "Kisak-Strike: Gentoo Offensive" will exist.
idtech still towers over the source engine for any real "small" projects. The community support + license + codebase is just so much better.
The only reason to use source is if you are a superfan who wants to make derivative stinky cut-content projects, and VR ports. Otherwise, you're just enslaving yourself to the valve megacorp(unless you can afford an apex-style deal).
idtech... 4 ? How badly do you hate your job that you agree to put up with this piece of shit ? Even pulling out Godot would be less crappy and have more support than an engine targeting DX9 and OpenGL released in 2002. idtech 4 is barely better than _goldsrc_. Some things ought to die, and idtech 4 is better suited to a museum than any real game these days. The lack of any useful and modern tools should already be a screaming red flag.