I really love it when a game is completely happy to allow you to innocently wonder into a zone far above your level and let you get completely squashed by the monsters you find there.
I really love it when a game is completely happy to allow you to innocently wonder into a zone far above your level and let you get completely squashed by the monsters you find there.
Still something interesting to try.
I guess lore-wise Cyrodiil was supposed to be larger and then tough creatures would make more sense, but in-game, most of it felt like the back yard of the imperial city.
Right after leaving the docs place you can head to the strip in a straight line, and it will take you through a route with some of the most powerful creatures, like giant radscorpions and cazadors, and if you somehow manage to get past them there is a mining site filled with deathclaws!
There are in game warning signs telling you to not take the route but you are totally free to ignore them.