And I don't agree that that's a fair comparison.
First of all, because my main point was not to criticize AR/VR, but to point out that the display system itself will inevitably consume a huge portion of a laptop's compute cycles - so a pair of glasses with the same compute power as a laptop will be far slower in running any kind of software than the laptop. You might be able to display 9 huge windows in the AR space, but you will probably not be able to run 9 different programs at the same time.
Second of all, because smartphones and laptops are not actually wasting cycles compared to a desktop to achieve a version of the same workflow. They are more expensive for the same compute power, and they are more thermally-throttled, but they don't use extra compute power to achieve the same performance.