Beautiful.
Performance question: why does window size affect FPS so drastically?
Performance question: why does window size affect FPS so drastically?
Hopefully that'll be worked on at some point in the not too distant future as it's one of the biggest problems I encounter when dealing with canvas at the moment.
Similarly, an image of 30kb takes more time to draw than an image of 10kb, even if they take up the same dimensions and space on the screen.
If you think this way, it's quite intuitive.