You can confirm it via archive.org too: the TypeScript[2] page shows both less implementations and the implementations that are shown are often slower than those in the JavaScript[3] page.
As for if that makes sense, well, IMO using the benchmark game for judging how good a language is at optimizations is flawed in the first place as not only there is a bias towards the more popular languages but also a lot of the top entries use approaches that in practice you wouldn't find in real projects.
[0] https://greenlab.di.uminho.pt/wp-content/uploads/2017/10/sle...
[1] https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
[2] http://web.archive.org/web/20170425064751/https://benchmarks...
[3] http://web.archive.org/web/20170425114504/https://benchmarks...