Here is a little more context: Most release groups consist of individuals who break copy protection for fun. They compete amongst themselves to create clever hacks and one-up each other. It's a very tightly knit tribal culture: me and mine vs you and yours. Cracking releases or moving releases from one top site to another becomes an interesting game and so too are the metagames and scene politics that surround it. For example: a courier might strive to get friendly with site admins or group leaders who are privvy to upcoming "pres" (or pre-release) so they can get a leg-up on the competition. Be among the top 10 traders on a site for a few weeks and suddenly you have a reputation: you get invited to trade on more prestigious sites, join more prestigious groups and generally pal around with community elders. You develop very strong bonds over time and that's what keeps you in: the scene is where your friends are, it's where people know and respect you. Plus, the competition to be the best can be intoxicating.
A lot of scene members react badly to topsites like this, and often people infiltrate such sites and public a "scene notice" about them containing siteop nicknames, hostnames, IRC/FTP details, and screenshots.
Scene notices are like the news system of the scene. They allow people to publish messages that will disseminated to all the other scene topsites.