Why would that be the right thing?
Quest Pro doesn’t have the same capabilities as Vision.
Why would that be the right thing?
Quest Pro doesn’t have the same capabilities as Vision.
I imagine you'd probably still want to use the simulator to ensure your code will run on the actual Apple hardware, but for verifying actual UX/behaviour I'd take the Quest Pro over that any day.
I have not used or even seen neither product, so I wouldn’t know whether they’re right, but do not rule that out, either. For example, the video resolution on Apple’s product is so much higher that it may cross a threshold w.r.t. user experience.
Also, if they did come out with a Quest-based simulator, I think it would be very bad for their marketing.
I would expect ‘the internet’ to say “it’s a Quest, but with a much higher price tag”. How would they go on from there to selling these devices?
I'm willing to bet that you can develop a prototype for an app in Unreal Engine right now, and I'm willing to bet that Unreal Engine will be ported to Vision OS and that you can get that code running on there pretty quickly after release.
I don't see how this is very much different from how it'd be to develop Windows or Xbox applications. I might use be able to develop some core code with .NET core, or even a full game using cross-platform tools like Unreal or Unity.. but if I'm actually shipping a product I can't expect to get far without using Microsofts officially supported toolchain.
I'd say it's reasonable to be annoyed that you're not allowed to run Mac OS on non-apple hardware. But it's not reasonable to be annoyed that Apple isn't spending millions on officially supporting an SDK for their devices on other OS's, just for a very small niche set of users.
https://lidarandradar.com/differences-between-the-lidar-syst...
Here’s a better one https://www.eyerys.com/articles/how-apples-lidar-sensor-diff...
Basically Lidar is time of flight and longer range. TrueDepth is a high density grid that’s pattern analyzed.
"RUMOR: Why Meta removed the Depth Sensor at the last minute
It allowed you to see people without clothes. It was not it's purpose, but during testing: someone noticed that by using the sensor someone could develop “creeper apps”
Privacy chaos, they prefered to skip the sensor "
They’re adding it to the Quest 3 and iPhones/iPads have had depth sensors for years now. It’s not be an issue for them.
They control the OS. They can control the drivers. It’s avoidable.