Speeding up the Super Game Boy
nicole.express
nicole.express
Sounds like the author knows, but for those unaware, the first SGB ran at the wrong speed and has no link cable port. Japan got a Super Game Boy 2 that runs at the proper speed and does have a link cable port. You can pick one up on eBay and use it with your SNES if you modify the plastic around the inside of the cartridge slot to fit SFC games. You can also just take the top off and it'll fit.
I recommend picking up a fiberglass pen if you get a Super Game Boy 2 or other SNES/SFC games. Often the pins are pretty dirty and the games will only work one out of every few inserts, if at all. Give them a good rubbing with the pen, quick clean with isopropyl alcohol to get rid of the dust, and you can get them working totally reliably. Works on GB/GBC/GBA games as well.
ETA: No, really guys, this is literally the article.
> Please don't comment on whether someone read an article. "Did you even read the article? It mentions that" can be shortened to "The article mentions that".
The main point is that the original Game Boy runs at 4.19 MHz, while the Super Game Boy 1 runs at 4.30 MHz, or 5.12 MHz if the game calls an undocumented API. (At least I think that's the main point of the article; it's only stated implicitly in the numbers.)
Took me a bit longer than you but I was being super cautious having never opened a console before.
Highly recommend for anyone else with a broken NES lying around. Good chance the 72pin connector is at fault.
I should've also mentioned this in my first comment, but I recommend opening up the cartridges before cleaning them. I don't think you can get at the whole contact properly while the shell is on, and it's easier to do an even up and down motion along the each contact when the shell is out of the way. I go back and forth for a couple seconds on each one until it looks shiny. As a bonus you can possibly find out if your game is genuine or counterfeit while it's open and the chips are visible.