FYI when you write a goroutine and have to use Context, that's literally just function coloring
FYI when you write a goroutine and have to use Context, that's literally just function coloring
You can easily bridge context-using and non-context-using code, you can have nested contexts, you can have multiple unrelated contexts, you can ignore the context, probably most critically you can't pass values back up the context, I don't see any way these look like function coloring.
For discussion, can you please provide a short sample in Rust to demonstrate your point? I would like to hear more.
For sure - it's a little terse, just to demonstrate the various cases
async fn do_something_async() {
nonblocking_sync_call();
tokio::task::spawn_blocking(blocking_sync_call()).await;
async_std::task::spawn_blocking(blocking_sync_call()).await;
async_call().await;
}
fn do_something_sync() {
nonblocking_sync_call();
blocking_sync_call();
futures::executor::block_on(async_call());
}
There is _a bit_ of ceremony required to bridge the two, but it's pretty minimal.If you want to know more about any of that, happy to explain or provide links for further reading
That works just fine with throwing a context.Background in, which should be available anywhere, and not color the function.