> If you want details, the current industry standard for a digital product is to pay the creator 70% on a sale. It’s what Steam pays your average creator for a game sale, it’s what Amazon pays on ebooks, it’s what Apple pays for apps downloaded. (And they’re getting heat for taking as much as they are. Rightly so.)
> Audible pays 40%. Almost half. For a frame of reference, most brick-and-mortar stores take around 50% on a retail product. Audible pays indie authors less than a bookstore does, when a bookstore has storefronts, sales staff, and warehousing to deal with.
> I knew things were bad, which is why I wanted to explore other options with the Kickstarter. But I didn’t know HOW bad. Indeed, if indie authors don’t agree to be exclusive to Audible, they get dropped from 40% to a measly 25%. Buying an audiobook through Audible instead of from another site literally costs the author money.
What's worse is if the audio book goes into their subscription service, the author gets paid an even smaller fraction, as it is 25% or 40% of the fractional time on the subscription fee.
Amazon built the system to dominate the market, then used the dominant position to bully creators into a teeny tiny fraction of the profits Amazon makes on the work.
[1] https://www.brandonsanderson.com/state-of-the-sanderson-2022...