For myself, the prospect of no-gil is interesting, in that something like my Captain's Log application [0] can be free from it; for example, I currently use a QThread to implement a JournalParser, which is basically the program's "engine" - the parser constantly reads in game events from a player journal file generated by the game Elite: Dangerous (and Odyssey), and depending on the particular event, fires off a related custom QSignal, which is then processed by whichever slot (receiving function) is listening for a given Signal.
There are other places in that application where no GIL might be quite handy.
In other words, I can see where having no GIL can be useful for GUI applications like mine.