If I was reading a book, and the author made an update, I wouldn't necessarily want the new update from the author. Notify me there's an update? Sure! Automatically replace the copy I'm reading with the update, simultaneously removing my ability to ever get back to the version I was reading? No thanks.
"What's there has blinded people to what is possible." As someone who has a good idea of what's possible, I tend to agree, and think of browser 'cookie' support as a good example. 'cookies' were lambasted as the embodiment of evil in the mid-late 90's. The hysteria around them was insane. Why? We had little control over the visibility of what a cookie was, what it said, and how to manage them. Even today, in 2012, cookies are little understood, and to 'manager' them requires multiple clicks in to layers of menus often marked 'advanced' or 'privacy' (both are silly labels for cookie data, imo). We could have given people easier access to view/manage/understand cookie data, and probably avoided national legislation like we see in some countries now, but that would have meant breaking the status quo. Far easier to focus on browser market share and "standards compliance" as the primary measurements of browser utility and acceptance.
This is an asinine example. Why would the author do this except to correct typos or update the kind of information you want updated? Who are these nefarious authors trying to destroy your reading experience? They don't exist, and this kind of lazy thinking is why it took until very recently for browsers to even have the possibility of auto-update without polling (hello 1970).
It's easy to sit on a mountain top and spout off declarations about how things should be, but in no place is the old adage "the devil is in the details" more apropos then software development. Even the UI designer runs into these fundamental conflicts, but the low-level programmer is inundated with them. And worse yet, software stacks are so deep and CPUs so powerful that the scope of what software actually does is increasingly difficult to mentally model. The only way out of this is to ruthlessly narrow the scope and have an organization-wide emphasis on UX. This works for Apple, but consider that in order to do this they basically punt on all the hairiest business requirements because it just doesn't serve their vision. Nevertheless those requirements are real and unignorable which is why SAP et al thrive.
The reason most software is bad is not for lack of effort, it's just damn hard to do right. It's good to ask big questions, but then go try to solve some of them rather than admonish those of us who pour our lives into this.
If software engineers built bridges we'd make it drive up and down the river, put in a few houses to be "efficient". And then when the thing breaks down we'd complain that it's "too hard". No shit it's too hard: because we promise more than we can deliver, hiding the risks and problems from the user. Firefox has as a feature in every version the ability for criminals to install rogue programs on your computer. And yet you won't see this in their marketing material. This is a solved problem. We know how to eliminate memory-safety problems, but Mozilla would rather take N years to do their rust rewrite (if it even happens) because it's in their self interest. If we had any ethics as an industry Firefox would come with a warning that it makes it possible to install rogue programs on your computer. But it won't.
A warning from experience if you are thinking of implementing Alan Cooper's theories on the topic of legacy UI: Be very careful when removing conventional things because they seem archaic and make sure that they respond to a genuine pain point and your dev team has the chops to fully implement the solution you propose. Otherwise you're going to end up with a half-arsed unconventional UI which will just confuse everyone.
But you are mostly right, software has far, far too many pointless layers of abstraction now, requiring vast resources just to do trivial tasks. There's nothing 99% of people use a wordprocessor or a spreadsheet for that you couldn't do on an 8-bit micro in the 80s. Games these days are just not fun, whereas the 8-bit days were a golden era of creativity. We need to take it back to the old school.
http://en.wikipedia.org/wiki/NeWS
And NeWS was better in the sense that it used PS for everything rather than an unholy mess of JavaScript, CSS, HTML, etc etc.
Well the web is supported everywhere because it was simple. The fact that it is available everywhere (which is actually pretty amazing and unique in the entire history of media if you stop and think about it) meant people kept pushing the boundaries. The limitations caused standards to be pushed forward. Wide use of the standards means no platform can break free from supporting it (Microsoft did their best for almost a decade!).
Obviously it looks like a Frankenstein monster from an engineering perspective, but it doesn't matter because that's where the investment is going. The good news is it will evolve and improve, and soon enough the grey beards who remember that there could have been a better way will all be dead; a lot like UNIX actually ;)
edit: I'd appreciate if bitter GUI developers would respond rather than misdirect their anger at the down vote button.
>The good news is it will evolve and improve, and soon enough the grey beards who remember that there could have been a better way will all be dead; a lot like UNIX actually ;)
That sounds like some sort of evil plot. For that matter my beard isn't anywhere close to being gray and I know that things could have been better. And if you didn't have +8000 karma I would think you were trolling.
That you're not just makes it worse.
You're the one who asked. If thats what I got out of it it's probably what the people downvoting got out of it too.
For what it's worth maybe the intended message would have come through better if you were saying it in your voice with tone and inflection rather than the way I read it as words on the screen.
So dev time, well the last THIRTY YEARS of dev time haven't gotten me any anything I didn't have already.
For example, what if you want to use your spreadsheet when you're not home? Never happened to you? Well, it happened to others.
Or to use my previous analogy, you're essentially saying that because you can build your own custom designed car from parts, pre-built cars are useless.
See guidelines 97 and 98 from Jakob Nielsen and Marie Tahir's book 50 Websites Deconstructed [1] for the primary reason why there has been little interest in removing the "refresh" button from browsers.
Technical limitations don't really exist (and if they do exist it'd be fairly easy to solve). Server-sent events[2] and WebSocket[3] are already implemented in the latest versions of popular browsers. Modules or implementations within popular HTTP servers already exist for doing HTTP push (they tend to use older AJAX-like techniques though).
If usability was no concern (or very carefully handled) it'd be fairly easy to write your own nginx module or "WebSocket server"[4] that uses inotify to check for file system changes. For each change that impacts an open WebSocket connection, a "refresh this page" notification can be sent to the browser (which then uses JavaScript to force a page refresh). There is a potential for smarter refresh mechanisms in browsers that maintain the current scroll state, field values, etc but you'd still be frustrating the user with severe usability problems.
[1] http://www.useit.com/homepageusability/guidelines.html
[2] https://en.wikipedia.org/wiki/Server-sent_events
[3] https://en.wikipedia.org/wiki/WebSockets
[4] http://altdevblogaday.com/2012/01/23/writing-your-own-websoc...
It can also be extremely wasteful - if I leave a tab open for hours or days, you'll have to waste your resources and mine to keep pushing me stuff I won't see, while now I just hit refresh when I want to see new content.
In terms of usability, it's often jarring to watch content change when you're interacting with it - that's why even sites that implement real time notifications often have a link or button that you have to press to update the UI. In many cases, doing that completely negates the benefits of pushing.
Also, see the thesis on "Architectural Styles and the Design of Network-based Software Architectures": http://www.ics.uci.edu/~fielding/pubs/dissertation/top.htm
Polling is a good default for the web; it fits most use cases (content that rarely changes) in a simple and economical way. WebSockets are useful for the exceptions.
Web applications are a very small part of the web as a whole.
you can implement polling with interrupts
But why would you?
Are you aware that the OS is using an interrupt-driven system to poll the server?
Yes. So? In that case, interrupts are a great fit. In others, they aren't.
This is just dumb engineering.
Why?
And to say that it's good for "most things" is just lazy thinking.
It's not good: it's better for most things. There's nothing lazy about evaluating the options and choosing one.
"Most things" are that way precisely because of the crappy architecture. Rationalisations.
Sure, everyone who implemented this shit is dumb and lazy. It couldn't be that they have good reasons for doing what they did.
I see you criticized me for not providing technical points, yet now you refuse refute them. I don't see the point of this conversation anymore.