Until the m1 is was 100% not possible, now that they are both arm it’s possible but still would require an entirely new device class to do it justice
Until the m1 is was 100% not possible, now that they are both arm it’s possible but still would require an entirely new device class to do it justice
Microsoft made that possible at least 6 years ago with Surface Book. Why couldn't Apple? (spoiler they could)
https://youtu.be/SdQQ8uvylJ0?si=as1k5R5BhFTZiys_&t=106
And there are other brands too: https://www.ign.com/articles/best-detachable-laptops
Took me 10 seconds to Google. Why do people go to these great lengths to defend giant soulless corporations is beyond me.
Hell, Microsoft has had a tablet offering since 2003 or earlier. It’s hard to do touch and traditional and do justice to both.
ios is arm, macbooks were x86, now is arm. thats why. it is impressive what rosetta 2 does, but it still impacts a significant performance and battery hiut
Now why they didn't make a touch macbook/detachable screen with osx is another question, and likely because there isnt the demand. i was just addressing why you couldn't just smush ios and osx together/run both on the same device
(before anyone jumps in to tell me the simulator is not a full OS: I know. But there was a full toolchain to build for x64, if they’d chosen to Apple could have leveraged it)
sharing the cpu arch makes things easy, case in point at launch m1 ran ios apps.
Again, simulator builds in Xcode are exactly that on x64 devices.
> it would be rosetta2 in reverse
It wouldn’t. Rosetta takes programs compiled for one CPU and runs them on another. But in this scenario apps would be built specifically for x64. Xcode previously had the ability to build multiple architectures in one package (32bit and 64bit), they could totally package ARM and x64 together if they wished to.
Sure, a small number of apps would fall to the wayside. But it’s not like Apple has hesitated to do that before.