What if the bottleneck is the "owner's" repair skills? See cars.
I wonder if this might be closer to what you mean "You dont really own something if it's not repairable." Of course, "repairable" has a lot of gray area but that's a separate issue.
What if the bottleneck is the "owner's" repair skills? See cars.
I wonder if this might be closer to what you mean "You dont really own something if it's not repairable." Of course, "repairable" has a lot of gray area but that's a separate issue.
Sometimes there are specially pieces of equipment required in order to service something. Not to be confused with deliberate sabotage by a manufacturer hiding reset functionality behind undocumented interfaces, cables and unbelievably expensive software.
2) Anti-repair design stops people from developing skills in the first place, similar to how kids who grow up on fixed-software devices often cannot hack the devices to develop technical understanding.
Cars are a mixed bag, because on one hand you have OBD2 and lots of parts can be easily ordered, and on the other hand you have un-obtainable parts, manufacturer-specific code and special tooling (even when there is no business putting custom stuff). And they are also becoming less repairable and have a lot of mechanic-hostile design (it's a meme in the industry).
I have some insight in that because I have actually started repairing cars as a hobby, including non-trivial stuff.