With 56k modems, it took so long for the "shoot weapon" request to make it to the server that if you wanted to kill someone, you had to shoot well ahead of their actual ship. If you wanted to get good, you had to open up the debug console and use your ping to determine how far ahead to "lag shoot".
Suddenly, certain players began becoming well known for stacking up hundreds of kills in a game and ranking all the way up to Commander (max rank) within a few days. Over time, people began learning the secret: those were the first players to get ISDN and DSL and with their super-fast internet connections, it was like shooting fish in a barrel.
Those players were my introduction to the world outside of the AOL internet and I became eager to join it.
Around that same time, EA bought Silent Death Online and folded it into their online gaming services. That brought a new era for SDO which came to an end probably not much more than a year or two later when EA for some reason shut it all down (if I recall correctly, people started running credit card scams through the game).
What a time to be on the internet. I am still longing for someone to buy the rights to SDO and relaunch it.