Perhaps compare the process code, instead, and look at how the use of RAII around locks compares to explicit lock/unlock pairs in C, or compare how system calls are implemented: in rxv64, most syscalls are actually methods on the Proc type; by taking a reference to a proc, we know, statically, that the system call is always operating on the correct process, versus in C, where the "current" process is taken from the environment via per-CPU storage. Similarly with some of the code in the filesystem and block storage layer, where operations on a block are done by passing a thunk to `with_block`, which wraps a block in a `read`/`relse` pair.
Of course I'm biased here, but one of the nice things about Rust IMO is that it makes entire classes of problems unrepresentable. E.g., forgetting to release a lock in an error path, since the lock guard frees the lock automatically when it goes out of scope, or forgetting to `brelse` a block when you're done with it if the block is manipulated inside of `bio::with_block`. Indeed, the ease of error handling let me make some semantic changes where some things that caused the kernel to `panic` in response to a system call in xv6 are bubbled up back up to userspace as errors in rxv64. (Generally speaking, a user program should not be able to make the kernel panic.)