Blueprints clearly delivered negative ROI. In general they probably do. This is the worst time to be advocating for visual programming, considering the first truly groundbreaking application of AI is going to be in writing code.
The real question is, did C++ give you any real ROI either? Probably not, it probably only got in the way compared to the way Unity is architected.
> Gone are the days of changing one thing and then git saying that 100 files have uncommitted changes!
You're using Unreal, but not with Perforce? Get back into the time machine buddy!
People's expectations about this extremely clunky engine are way too high.