Game development meta should be:
1. Decide on the type of games you want to develop (RTS, RPG, advanture, FPS, etc.).
2. Make a game engine for it.
3. Make assets for it.
4. Finall, make a game by combining the engine with assets.
5. If successful, create a sequel/similar game.
This is how all major game-dev companies operate. Indies can do this, too. Just on a smaller scale.