Though yes, that's an option, it's called artillery sound ranging:
<https://en.wikipedia.org/wiki/Artillery_sound_ranging>
A subset of acoustic location: <https://en.wikipedia.org/wiki/Acoustic_location>
Audio-based range-finders were used extensively in WWII:
<https://yewtu.be/watch?v=04F5osXK4vw> (Tom Scott: "Testing the sound mirrors that protected Britain")
Also: <https://www.gettyimages.com/detail/news-photo/german-world-w...>
Optical rangefinders were also used: <https://www.navalgazing.net/Rangefinding>
(I've tried but failed to find large audio/sound based naval rangefinders, which essentially consisted of gigantic ear trumpets, roughly the size of a human. Used in WWII by both US and Japanese navies as I recall.)
As in high-speed anti-radiation missile:
<https://en.wikipedia.org/wiki/Anti-radiation_missile>
I don't know how vulnerable counter-battery radar is to radiation-seeking missile attacks, though suspect that's a risk. Wikipedia mentions the risk, and links a reference for further information, though I'm not finding information there based on a quick skim:
<https://en.wikipedia.org/wiki/Counter-battery_radar>
<https://web.archive.org/web/20141226051243/http://armypubs.a...> (PDF)
MLRS/rocket arty is great for that since it can fire off a lot of ordinance quickly, at the cost of long reload times. saturate the grid square before their artillery can get away.
Radars get you into the EW cat-and-mouse game, tho.