If you read the whitepaper[0], you'd notice quite some weird scenarios. Take the compression (it uses zstd, which a major prop), however it compresses some 10k small files of a total 75MB. Compressing small files individually is just pointless, ztsd is not an archiver (I suppose the compressor/decompressors are re-created for each file, too). The total size is just tiny as well. Then it uses a virtual file system with AES in memory, no idea how the latter is implemented but I suppose it lays entirely in the userland.
Due to small sizes, the workload would be very L2/L3 sensitive - however it doesn't represent any common way that compression is used in practice, esp. zstd.
[0]: https://www.geekbench.com/doc/geekbench6-benchmark-internals...