that's pretty much how CUDA was born 15 years ago. Crazy how a few guys playing with shaders to simulate clouds led to the AI craze we have today.
Look up Mark Harris PhD thesis "Real-Time Cloud Simulation and Rendering" for more details.
Look up Mark Harris PhD thesis "Real-Time Cloud Simulation and Rendering" for more details.
The AI craze we have today is built on the continuous, sustained work of a huge amount of people over years and years.
At some point in time, certain ideas are just inevitable. I'm certain back then many people were looking at GPUs and tricked them into performing non-graphics tasks.