I'd also say that most languages have something similar to OpenMP, parallel for loops, etc. Great if you have some read only data in arrays and wish to process it.
However, in my opinion, it doesn't really matter how convenient a parallel / async programming model is to use as the real work is ensuring that there isn't any shared mutable state being updated in parallel. The other issue is, once you have formulated / re-formulated a particular problem to this model, ensuring that it remains this way is pretty challenging on larger teams. Someone can easily unknowingly commit something that breaks such assumptions.
Parallelism introduces an additional class of bugs, but they are fundamentally addressed the same way as any other class of bugs - e.g. testing, tools, and code review. If some_one_ can unknowingly break a system, that means the tools and processes weren't good enough.
Also, the code introducing a race condition may get lucky when your CI system runs the tests and still make it into your main branch.
I agree that tooling (like static analysis, Rust's borrow-checker, etc) can play a big role here though.
Particularly for dynamic analysis, you need to have test cases that usefully cover the design behavior. E.g. if you design a component to be safely shared, you need tests that exercise that sharing where the static/dynamic analyzer(s) will identify unsafe sharing. Likewise, if you know something is unsafe, you should probably have tests that demonstrate that the static/dynamic analyzer(s) do detect the unsafe usage.