https://www.macrotrends.net/stocks/charts/U/unity-software/n...
$570M loss just through Sep 30.
https://d18rn0p25nwr6d.cloudfront.net/CIK-0001810806/19c9981...
There is no reason to incorporate distributions to shareholders on an income statement. The whole point is to figure out how profitable the business is, and how much is left for the shareholders.
This can be true when investment/debt money comes cheap and you're company still looks like a rocket in its launch stages. Investors and lenders are happy to pile money in and expect to cash out while you're in steady orbit, or at least not be the last holder of the hot potato if you don't.
But money is no longer cheap and Unity no longer seems to have startup-like growth ahead of it. New fuel isn't coming and the rocket either needs to level off and coast into a steady orbit or come crashing back to earth. Raising revenue and cutting costs is how executives try to stabilize the darn thing.
From the outside, it's looking doubtful that they'll be able to do that, but they don't have many alternatives.
That means you've been selling $1.00 for 70 cents.
Not sustainable. If their customers don't like what they're doing, it's not surprising. Because anyone buying $1.00 for 70 cents is going to be angry when it ends.
If their developers don't like what they're doing, it's not surprising. Anyone benefiting from a company paying them more than they can afford is going to be angry when it ends.