The issue us more subtle: "[the minimum granularity] is supposed to allow tasks to run for a minimum amount of [3ms] when the system is overloaded".
That's supposed to scale with number of cores, but the scaling us limited to 8 cores. However, imho that's not even necessarily a bad thing. It's a trade off between responsiveness and throughput in overload situations. You don't want slices to become too tiny/large...
Still don't get after rereading the article, what is the malus, it must be small by that? Because you definitely saw linear scaling with parallelizable problems on >8 cores, otherwise people would have noticed?
So this is only relevant for an overloaded system, and furthermore just means that processes may be preempted after 3ms (instead of that protection delay keeping on increasing), ignoring all other tunables e.g. priority and stuff.
Not only that but it’s a log2, so if this was relaxed on a 128 cores system you’d have a preemption delay of 7ms instead. I don’t think that would save you if you’re overloading a 128 cores system honestly, although it does beg the question as to why the kernel devs felt the need to cap the scaling. Even assuming it scales per thread, and you have a dual socket epyc, log2(512) = 9.
Clickbaity headline from a technical person makes me sad :(