I've toyed with Total Annihilation, but the graphics were too old, even for Brood War fan such as myself.
I've toyed with Total Annihilation, but the graphics were too old, even for Brood War fan such as myself.
Looks like the big advantage of this is that the unit AI is supposed to be quite clever rather than really stupid at how it carries out the tasks you give it...
We will see, I've just downloaded the game. Hopefully, the AI is better than Blizzard's 98's Brood War brain-dead computer :)
https://arstechnica.com/gaming/2011/01/skynet-meets-the-swar...
Speaking of which, you might be in luck, this just happened this weekend, and in my on-and-off experience with Spring games, I don't remember seeing AI exhibition matches very often compared to regular human competitions :
https://www.twitch.tv/videos/1981220857
http://zero-k.info/Forum/Thread/36943
P.S.: Don't confuse unit AI (that even players have direct access to) with general AI.
Processor: 2.0 GHz dual core CPU with SSE (Intel Core 2 Duo or equivalent)
Memory: 4 GB RAM
Graphics: 512 MB graphics card with OpenGL 3 support (GeForce 8800 or equivalent)
Storage: 6 GB available space
I would guess that you can run this game.Now the issue is that it doesn't have the unit caps that SC2 does, and the number of players (now up to 16vs16 in a normal game, sometimes even 32vs32, while in 2009 8vs8 would have been the max), map sizes, and number of units (typically up to ~0.5k in 2006 compared to topping up at ~5k-10k today) only kept growing.
So if you want to play big team games, and have a much worse CPU than the average player, you might not have the best time in the endgame.
I will first start versus AI, then take it from there. Not really a competitive player anymore. Playing Brood War kinda makes you dislike multiplayer RTS after a while, haha.
All games : http://zero-k.info/Battles
All games with 8 players (though not only 4vs4) : http://zero-k.info/Battles?Title=&Map=&PlayersFrom=8&Players...
Intel i5 11th gen, Intel Iris UHD graphics, 16GB RAM.