The historical "unix philosophy" was specifically about small programs communicating over pipes via plain text. If you retroactively change it to "do one thing and do it well", then it becomes a meaningless truism. "One thing" is so vague that you could argue Photoshop does one thing too; every large piece of software uses some kind of modularity; and who would deliberately write a program to do its job badly? The devil is always in the details that such cliches don't help us decide: how broad should our definition of "one thing" be, what should be the unit of modularity (processes, classes, Python modules?), what is the communication interface between the modules.
In the case of systemd, it's an umbrella project maintaining a bunch of medium-size C programs that communicate mostly over D-Bus, in ways that are extensively documented on systemd's website. I find it to be a big improvement in interoperability. Before systemd, most distros used the "simple" sysvinit in theory, but in practice sysvinit was so lacking in features and such a pain in the ass to program for that each distro usually shipped a bunch of helpers glued together with shell and Perl. So you would have to write distro-specific stuff, based on documentation that was less abundant than systemd's. That wasn't very good for interoperability.
Can you elaborate on how systemd doesn't let you use your system as a general purpose computer? Because that sounds ridiculous on the surface. There are several ways in which systemd is more general and hackable than sysvinit, for example having targets instead of runlevels. And in practice, after the introduction of systemd I've only found it easier to look into things on my system and tinker with it. journalctl's log formatting and filtering is a very useful addition to grepping when you need to investigate a problem quickly, and systemd user services have made it trivial for me to run my short Python scripts as full-featured daemons that write to my system's log and can be monitored.