I'd assume the issue was rather the game needing the space: the first few CD game generations took 50, 100, 200MB on the disc, so putting the OST in CD format was a nice easter egg. Note that games didn't generally put all sounds as CD tracks, just the actual music.
Once your game starts filling the CD, to say nothing of needing multiple CDs worth of storage, having the OST included is not an option anymore.