> integrate a minimal native system glue library into Deno
have you tried denog (fork of deno which uses winit for Windowing and also has WebGPU support)? https://github.com/denogdev/denog
As for deno proper, according to this thread, it looks like one of the Deno maintainers has been working on Windowing support, also using winit (same as denog linked above) - https://github.com/gfx-rs/wgpu/pull/3265#issuecomment-140065...