Not related to aviation, bit to everything: to learn something to use and to learn something to pass exams - are two different paths.
(with apologies to George Box)
This is what a full motion flight simulator for the aforementioned A330 looks like: https://www.afgsim.com/wp-content/uploads/A330_CEO_Madrid_-5...
It costs at least $1.5 million. It's ~150x cheaper than the plane and since zero lives at risk, US airline pilots are required to train emergencies in simulators while being accessed by an examiner every six months (IIRC).
Why are you so certain?
While the hardware isn't exactly cheap, neither is the software. Gathering feedback from a bunch of pilots and incorporating it into the simulator isn't cheap. Renting out an A330 and a couple of pilots to run experimental validation isn't cheap - it costs >$50k an hour and you'll need hundreds if not thousands of hours. Validating each software release isn't cheap.
*> The software should be more or less comparable (there’s no reason for it not to be anyway).
I'm working on second hand info but AFAIK it takes over a dozen modern networked server systems to provide the fidelity the simulators need (with multiple GPUs no less). The software isn't comparable simply because a consumer machine isn't powerful enough to run the real stuff and the quality of the simulators has absolutely sky rocketed in the last 20 years. The've been constantly upgraded to the point that a 747 simulator now costs more than the plane itself.
This is the data sheet I’ve found for one full motion flight simulator, which seemingly indicates a single (albeit 24-core) machine used to run it.
That statement isn’t exactly wrong, but I’m pretty sure the airline simulators are closer to $10M than $1.5M.
Look I'm no expert but even Ace Combat taught me not to do that. To say nothing of simulators where you actually learn concepts like energy management. Planes are not rockets.
Kind wonder if you could pull that off with a passenger airliner though.
Not to say the Airbus UX isn’t a problem, but one of the most basic things in dual pilot flying is being explicit about who has the controls. Once that basic level of situational awareness is lost, it’s going to be hard to maintain control.
Number of landings is probably more relevant for survival.
The US Army make use of simulators when training their helicopter pilots, as it enables their trainees to meet test standards with fewer hours spent in real aircraft. [0]