This is like those Chinese outfits that laser off the part markings on ICs so others can't copy the design as easily. Eventually someone will find out what part number it is and the mitigation will be nullified. But it IS effective for a period.
In the same way obscurity provides a time bonus that must be worked through before exploitation can begin.
Hackers tend to complain very much about this obscurity stuff "all it does is waste people's time and it's not secure" which is exactly the point. Surely by now researchers must have realized that creating a 100 percent bulletproof security implementation is very unlikely when compared to how impenetrable any modern encryption system is, due to gotchas and flaws in the implementation details. And this is why obscurity slows down the discovery.
Denuvo DRM for new games is the same way. It is very hated but does work very well for the publisher at mitigating piracy for the initial 2-3weeks after a game launches where the bulk of sales happen.