If you want to do something with WebRTC, definitely use libwebrtc, and definitely get acquainted with the field trials, because that's how Google sneaks in all their best functionality.
If you want to do something with WebRTC, definitely use libwebrtc, and definitely get acquainted with the field trials, because that's how Google sneaks in all their best functionality.
What features of libwebrtc in particular would you like to see in other implementations. I am very excited to see a future with [0] on the client side.
str0m doesn't deal with encoding or decoding media at all, but given that you provided those capabilities it should be possible to use it in e.g. a mobile app setting as part of a client implementation. This use case most likely has a few rough edges at the moment though.
If you, or anyone else, has further questions don't hesitate to join the Zulip chatroom and ask away.
This is great for a browser!
Not so much for an SFU or application that needs to work at the elementary stream (not uncompressed frame) level.