1) Accept all take down notices at face value and let the courts handle disputes
2) Become a mediator and open themselves up for liability
It's no surprise Google chooses option 1 given the scale they must operate at. It's a consequence of the legal system which makes Google liable for not taking action immediately on valid claims, but also making it such validity not determined until after claims have been reviewed by the courts.
In fact that might be Vimeo's current policy too, though I'm not sure on their end.
If Google’s management is not responsible for Google’s pathological behavior, then nobody is.
Labyrinths are designed to trap monsters. The only reason to put humans into them is to feed those monsters.
Also, I'll admit it feels strange to monetized what is now public domain works to begin with. That's the least of the issues here but still one to consider with such works going forth.
This puts content distributors in a precarious position. The only way to ensure liability is minimized is to to assume any complaint is valid and take immediate then arbitrate on the back-end.
I have no illusion of being irreplacable, or of the FAANG companies going down. Even if my departure would create a ripple, hiring is not, and will not ever be a problem. There is an endless supply of purely financially motivated and reasonably talented people. To leave would be to let a worse person fill my seat. Conversly, I get to work with a lot of honest people towards better things, in the scope we have control over. You can't fix everything, but often you can really make a difference on what's right in front of you.
But besides that, I work there because I actually believe that the company still does a lot of good. And from what I can tell, most people around me do too.
It's pretty much the same question as asking why everyone doesn't go work for non profits or NGOs. Or move away from the US and stop supporting bad US government behavior with our taxes...
Why would you need to move away? There's a grand tradition in some communities (Quakers, for example) of paying taxes _except_ for the portion (based on national budget) that would be going to support the military. Sure there may be "consequences", but would they not be worth it?
Don't forget id Software too (granted, they open-source their game engines, while their game content remains paywalled - but it's the spirit that counts)
As long as you're a US citizen or green card holder, moving away from the US won't stop the US from taxing all of the money you make anywhere in the world. Giving up citizenship for tax reasons is also illegal and can get you a lifetime ban on re-entering the US.
Edit: with the very important caveat of Puerto Rico. I'm not a lawyer or accountant, but my understanding is that residents of Puerto Rico don't have to pay federal income tax.
So because they have some morally questionable choices every developer should quit? There is no black and white.
That's because i) there are better venues for that sort of discussions than the HN, ii) there is no reason that everyone (or even a fraction of them) should talk actively about their employer, and iii) that line of thought can be recursively applied to any other group, giving rise to common behaviors described in i) and ii).
And arguably a corporation can neither be moral nor immoral, as only its individual stakeholders are moral actors.
I don’t think you can.
If you know of one, can you link a proof?
I'll do it differently. A State is a collection of many people, and a lot of States do evil things. The dictatorships in the Middle East, for example, and there is another example I won't include, but you can guess. Do you not see those organizations (because States are organizations at the end of the day), as evil? If corporations in those countries help those regimes, do you think those corporations are still amoral?
How's the comp and WLB? Can you list these companies?
Once you reach FAANG levels of compensation, lulling oneself into complacency by internalizing marketing like "don't be evil" or "our products are loved by billions of customers" becomes even easier.